Bleach: Eve of Eternity
Would you like to react to this message? Create an account in a few clicks or log in to continue.



 
PortalHomeSearchLatest imagesRegisterLog in

Share
 

 Arrancar Augments

View previous topic View next topic Go down 
AuthorMessage
Achreios

Plot Director
Plot Director
Achreios


Age : 32
Posts : 350
Join Date : 2013-01-31
Location : Tennessee
Rank : Maker of the Abyss
Exp : 392
Weapon Skill : King
HSM : King
Reiatsu : King
Hakudo : King

Arrancar Augments Empty
PostSubject: Arrancar Augments   Arrancar Augments Icon_minitimeFri Jan 24, 2014 4:59 pm

The following posts in this topic list the Arrancar Augments. Each post separates the augments by their Mastery. Each post contains augments for Weapon Skill, Hakudo, High Speed Movement, and Reiatsu in that order. Each post contains the augments name, its minimum requirements, the description of the augment, and the Exp cost for that augment. This topic is for reference use only; no augment discussion, price arguments, or purchasing requests should be made here. If there are any questions or changes that need to be made, please inform a Staff member or myself.



Mastery Prices

Master: 1000 Exp
Expert: 750 Exp
Average: 500 Exp
Beginner: 250 Exp
Untrained: 0 Exp


Last edited by Achreios on Mon Feb 17, 2014 11:18 pm; edited 1 time in total
Back to top Go down
https://bleacheoe.rpg-board.net
Achreios

Plot Director
Plot Director
Achreios


Age : 32
Posts : 350
Join Date : 2013-01-31
Location : Tennessee
Rank : Maker of the Abyss
Exp : 392
Weapon Skill : King
HSM : King
Reiatsu : King
Hakudo : King

Arrancar Augments Empty
PostSubject: Weapon Skill Augments   Arrancar Augments Icon_minitimeFri Jan 24, 2014 5:00 pm

Name: Guardia De Halcon
Minimum Requirement: Weapon Skill: Expert
Description:A more refined technique, allows for a precise and powerful block with extreme force and speed. Able to stop a single attack with the use of the sword at such speeds, even point blank attacks are hard pressed by its power. Rivaling Nadegiri in terms of power, it creates a highly pressurized wave that blocks an attack and causes no damage done to oneself. Can only be used twice in a Fight. Equal to Sukigiri in power.
Cost: 375 Exp

Name: Mil Serpiente Amarre
Minimum Requirement: Weapon Skill: Master
Description: A technique where multiple blade movements take place so fast that they can literally shred a target into pieces. The technique requires great precision and agility in order to perform. With this technique, opponents may find it difficult to keep up with the blade’s rapid movements. This requires a Master in HSM as well as an Expert in Weapon Skill or higher to block effectively. Equal to Senmaioroshi in power.
Cost: 500 Exp

Name: Maestro
Minimum Requirement: Weapon Skill: Master
Description: The peak of weapon skills, and swordsmanship, those at this level at known to be true monsters in terms of skill. At this level, it isn't even a fair fight unless your a captain level opponent. At this level, your sealed weapon can easily break through defenses below a Master in Weapon Skill with a single swing. Capable of nullifying an opponents Sukigiri or similar forms of defense. Effects cannot be ignored.
Cost: 500 Exp

Name:Ressureccion
Minimum Requirement: N/A
Description: This augment is free and does not need to be listed to be used. This augment allows access to the release known as "ressureccion". In this release, the arrancar is able to revert to their previous hollow-like form. This allows them access to their former powers and abilities, making them much stronger in this state.
Cost: Free

Name: Segunda Etapa
Minimum Requirement: Maestro
Description: Allows the Arrancar to access the final form known as Segunda Etapa. This form is the arrancars "true hollow" self. More animal than human in this form, the Arrancar goes beyond that of his primary release. This release is capable of decimating a Shinigami's Bankai or similar form. Unlike other ultimate forms, Segunda Etapa can be maintained between topics. Once the arrancar enters their sealed state however, penalties are applied for using this release. The first being that their mask fragments grow past their initial form. If the fragments completely cover the face, the arrancar is reverted back to their previous hollow form, unable to remove the newly formed mask forever. Another penalty is the loss of one emotion, never being able to feel it again. This emotion is given up randomly and could be anything (assigned by an Admin, not members/user).
Cost: 750 Exp

Name: Ressureccion Tech Pack
Minimum Requirement: Ressureccion
Description: Allows the user to create an additional tech for the release "ressureccion". Can be purchased multiple times.
Cost: 50 Exp

Name: Segunda Etapa Tech Pack
Minimum Requirement: Segunda Etapa
Description:Allows the user to create an additional tech for the release "Segunda Etapa". Can be purchased multiple times.
Cost: 100 Exp


Last edited by Achreios on Wed Feb 19, 2014 1:50 am; edited 1 time in total
Back to top Go down
https://bleacheoe.rpg-board.net
Achreios

Plot Director
Plot Director
Achreios


Age : 32
Posts : 350
Join Date : 2013-01-31
Location : Tennessee
Rank : Maker of the Abyss
Exp : 392
Weapon Skill : King
HSM : King
Reiatsu : King
Hakudo : King

Arrancar Augments Empty
PostSubject: Hakudo Augments   Arrancar Augments Icon_minitimeFri Jan 24, 2014 5:02 pm

Name: Hierro
Minimum Requirement: Hakudo: Average
Description: This is a passive augment. This augument allows the user to condense their Hierro enough to effectively block melee attacks. This augment allows the user to take no damage from opponents; up to 10 strikes from an Untrained in Weapon Skill, up to 5 strikes from a Beginner in Weapon Skill, and up to 1 strike from an Average in Weapon Skill. This augment does not however protect the user from Reiatsu-based attacks.
Cost: 250 Exp

Name: Heirro Malla
Minimum Requirement: Hakudo: Master, Hierro [This requirement is not required at character creation]
Description: This augment greatly improves and replaces the augment Hierro. This allows the user to effectively block both melee and reiatsu based attacks. This allows the user to take no damage from opponents melee and kido attacks respectfully; up to 20 strikes from an Untrained in Weapon Skill or up to level 10 kido, up to 10 strikes from a Beginner in Weapon Skill or up to level 25, up to 5 strikes from an Average in Weapon Skill or up to level 50 kido, up to 3 strikes from an Expert in Weapon Skill or level 75 level kido, and 1 strike from a Master in Weapon Skill or level 90 or higher kido.
Cost: 500 Exp

Name: Rey De Hierro
Minimum Requirement: Hakudo: Master, Hierro Malla
Description: This augment is a passive augment. It is only used by those with the strongest of heirro. It allows the user to nullify the effects of an opponents augment Sensei.
Cost: 500

Name: Roca
Minimum Requirement: Hakudo: Average
Description: The user focuses all their strength into a single fist and strikes at the opponent’s body. The punch is powerful enough to break bones and muscles in the vicinity area of their fist upon impact.
Duration: 3 Posts
Cooldown: 4 Posts
Cost: 250 Exp

Name: Doble Roca
Minimum Requirement: Hakudo: Expert, Roca
Description: A powerful double fisted punch delivered to a opponent that delivers incredible crushing and breaking force into the entire area. At its strongest form, this power can shatter and break an opponent nearly in half, faster than an opponent has time to react to the pain. It is so strong that two fist shaped impressions are smashed into the land behind the opponent, giving it the title, “Double Boulder”.
Duration: 1 Posts
Cooldown: 5 Posts
Cost: 375 Exp

Name: Trituracion Obelisco
Minimum Requirement: Hakudo: Average
Description: The user focuses their strength into one leg, and strikes in different swaying styles of movement, but always hitting their target by the tip or heel of the concentrated foot, to deal sufficient damage to the target upon the vicinity area their foot hits. The lower extremity equivalent to Roca.
Duration: 3 Posts
Cooldown: 4 Posts
Cost: 250 Exp

Name: Obelisco Devastador
Minimum Requirement: Hakudo: Expert, Trituracion Obelisco
Description: The user now focuses their entire strength on their legs, to perform a stylish drop kick wherever on the opponent’s body. The kick is strong enough to cause a crater in the ground and render the attacked target unable to move for one post.
Duration: 1 Posts
Cooldown: 5 Posts
Cost: 375 Exp

Name: Mil Roca Sorteo
Minimum Requirement: Hakudo: Master
Description:This augment is a master hakuda technique involving a series of rapid punches. Using this technique, the combatant is capable of causing massive damage to both the target and portions of the immediate area. Can only be used twice a fight and treated as the augment [Mil Serpiente Amarre].
Cost: 500 Exp


Last edited by Achreios on Mon Feb 17, 2014 11:09 pm; edited 2 times in total
Back to top Go down
https://bleacheoe.rpg-board.net
Achreios

Plot Director
Plot Director
Achreios


Age : 32
Posts : 350
Join Date : 2013-01-31
Location : Tennessee
Rank : Maker of the Abyss
Exp : 392
Weapon Skill : King
HSM : King
Reiatsu : King
Hakudo : King

Arrancar Augments Empty
PostSubject: High Speed Movement Augments   Arrancar Augments Icon_minitimeFri Jan 24, 2014 5:03 pm

Name: Incomplete Secuelas
Minimum Requirement: HSM: Average
Description:A move that allows for the a movement of great speed, much higher than sonido. Leaving behind an afterimage that can appear to take damage or even die. Can use twice a fight.
Cost: 250 Exp

Name:Complete Secuelas
Minimum Requirement: HSM: Expert, Incomplete Secuelas [This requirement is not required at character creation]
Description: This augment replaces the augment Incomplete Secuelas when purchased. The advanced form of Incomplete Secuelas. This augment appears to take damage and leave behind a piece of cloth so it feels as though the opponent cut or hit. Can be used 4 times a fight.
Cost: 375 Exp

Name: Incomplete Gemelos Sonido
Minimum Requirement: HSM: Average
Description: This technique allows the user to create clones, up to 5 afterimage clones. These clones are tangible and are treated as such.
Duration: 2 Posts per Clone
Cooldown: 5 Posts after all clones have expired
Cost: 250 Exp

Name: Complete Gemelos Sonido
Minimum Requirement: HSM: Expert, Incomplete Gemelos Sonido [This requirement is not required at character creation]
Description:This augment replaces the augment Incomplete Gemelos Sonido when purchased. The final stage of Gemelos Sonido, allowing the user to leave behind or create up to 15 afterimages clones, these clones are tangible and no amount of sensory can tell them apart from the real deal.
Duration: 5 Posts per Clone
Cooldown: 7 Posts after all clones have expired
Cost: 375 Exp

Name: Ciclon
Minimum Requirement: HSM: Master, Complete Seculas, Complete Gemelos Sonido
Description: This is an advance form of everything, increases sonido count to 20, increases Secuelas use to 6 times, and increases Gemelos Sonido to 20 clones.
Cost: 500 Exp


Last edited by Achreios on Mon Feb 17, 2014 11:09 pm; edited 1 time in total
Back to top Go down
https://bleacheoe.rpg-board.net
Achreios

Plot Director
Plot Director
Achreios


Age : 32
Posts : 350
Join Date : 2013-01-31
Location : Tennessee
Rank : Maker of the Abyss
Exp : 392
Weapon Skill : King
HSM : King
Reiatsu : King
Hakudo : King

Arrancar Augments Empty
PostSubject: Reiatsu Augments   Arrancar Augments Icon_minitimeFri Jan 24, 2014 5:06 pm

Name: Incomplete Gonzui
Minimum Requirement: Reiatsu: Average
Description: The user with this Augment is capable of sucking the soul from the corpse of the opponent. In a spiritual (shinigami, arrancar,etc) case, they are able to absorb the near death body of the defeated. Preforming this allows them to steal the current Exp their opponent has yet to spend, adding it to their profile for use. This augment CANNOT be used in OC topics.
Cost: 250 Exp

Name: Complete Gonzui
Minimum Requirement:  Reiatsu: Master, Incomplete Gonzui [This requirement is not required at character creation]
Description: The final form of Gonzui, this augment replaces Incomplete Gonzui when purchased. Unlike the incomplete version, This augment is capable of not just draining the opponents current Exp bank, but also a portion of their used power as well. Complete Gonzui takes double the opponents current Exp. This augment CANNOT be used in OC topics.
Cost: 500 Exp

Name: Negacion
Minimum Requirement: Reiatsu: Expert
Description: This augment allows the user to summon a quick escape in battle. The arrancar summons a batch of Menos Grande from Hueco Mundo to save themselves and others from attacks instantly. The summoning requires a 1 post perpetration before the escape is made. Once summoned, the menos will hone on their targets and form an inescapable and impenetrable shield on their targets. Once sheilded, the targets are taken to Hueco Mundo by the Menos. The targets must be in the same area (same topic or region of the forum) as the summoner upon the menos arrival. This augment cannot be used in Hueco Mundo.
Cost: 375 Exp

Name: Garganta Screens
Minimum Requirement: Reiatsu: Average
Description: A visual broadcast similar to a television screen, created by using several small garganta portals. Able to view and monitor parts of the dimension one is located in, allowing the user to view fights, witness powers, and spy on targets. These portals are only one way, allowing the user to see them but the other end not being able to see through the garganta. However, they are detectable by reiatsu, being felt as though the observer is present in the room and not the gargantas.
Cost: 250 Exp

Name: Cero Silencio
Minimum Requirement: Reiatsu: Expert
Description: This augment is a passive augment. This allows the arrancar to fire ceros without the need of a preparation time.
Cost: 375 Exp

Name: Cero Cortando
Minimum Requirement:  Reiatsu: Beginner, Weapon Skill: Beginner
Description: This Augment allows the Arrancar to form a cero along the blade of their weapon. This allows them to fire the cero with the swing of their weapon, spreading the cero into an arc that follows the swords path. Doing this allows the cero to cover a much wider path than before. Doing this however drops the Cero's power by 10 kido points.
Cost: 75 Exp

Name: Cero Doble
Minimum Requirement: Reiatsu: Expert
Description: This augment allows the arrancar to swallow an opposing arrancar/vizards cero, then returning the cero back at the opponent stronger than before. Once returned, the cero that was originally fired is amplified by 20 kido points when shot back at the opponent. This augment only adds kido points to regular cero's. Special cero's are just returned to the opponent at their standard level of power. This ability can only be used twice per fight.
Cost: 375 Exp

Name: Bala Barrage
Minimum Requirement: Reiatsu: Expert
Description: This augment allows the arrancar access to Bala Barrage. This is the most deadly form of bala. This augument works in a similar manner to Cero Metralleta. The arrancar fires up to 50 bala of original strength from their fists in rapid succession in a matter of seconds. This augment can only be used once per fight and cannot be used in a released state or combined with any other augment.
Cost: 375 Exp

Name: Cero Metralleta
Minimum Requirement: Reiatsu: Master, Cero Cortando, Cero Doble, Bala Barrage
Description: This augment allows the arrancar access to Cero Metralleta. This is the most deadly of the cero family. The user is able to fire up to 100 cero's in a single post of equal power to their original cero's strength in a single direction. This augment can only be used once per fight and cannot be used in a released state or combined with any other augment.
Cost: 500 Exp

Name: Engineer
Minimum Requirement: Reiatsu: Expert
Description: This augment allows the user access to creating inventions. However, the user of this augment is limited to only creating personal inventions that cannot be used by others.
Cost: 375 Exp

Name: Mastermind
Minimum Requirement: Reiatsu: Master
Description: This augment replaces the augment Engineer when purchased. This augment allows users to create universal inventions in addition to personal ones. The inventions created by the user can be used by anyone who asks permission from the inventor.
Cost: 500 Exp
Back to top Go down
https://bleacheoe.rpg-board.net
Sponsored content





Arrancar Augments Empty
PostSubject: Re: Arrancar Augments   Arrancar Augments Icon_minitime

Back to top Go down
 

Arrancar Augments

View previous topic View next topic Back to top 
Page 1 of 1

 Similar topics

-
» Bount Augments
» Fullbringer Augments
» Quincy Augments
» Shinigami and Vizard Augments

Permissions in this forum:You cannot reply to topics in this forum
Bleach: Eve of Eternity :: General :: Guidelines-